Lucky Hit: Dealing Lightning damage has up to a 20% chance to cause target to emit a static discharge, dealing 20% Lightning Damage to nearby enemies. Gain 5% increased Critical Strike Chance. Lucky Hit: Critical Strikes have up to a 20% chance to reset the Cooldowns of your Companion Skills. Druid Spirit BoonsĪfter reaching level 15 and undertaking the class side quest, you can offer Druidic Spirit to unlock several different Boons - with these four being the most essential ones to gather: There are a lot of good passive to choose from once you hit the end of the Skill Tree, but since you won't be shifting too much with these current skills, sticking with Perfect Storm will help out as you'll be dealing even more damage to the enemies made vulnerable by you and your beast companions.īefore you reach your Key Passive, you should also be investing points into other passives, including Predatory Instinct in the Spirit section, and especially Call of the Wild in the Companion section. While not as flashy as the wolves or creepers given there somwhat lackluster regular summon move, the Ravens active ability to swarm a location to deal a ton of damage over time makes them well worth calling down to decimate a group of enemies stunned by Creepers or your defensive abilities.īy taking the Ferocious modifier on top of its enhanced skill, you'll make sure you're dealing more critical hits against vulnerable enemies that your other animals can also make use of to hit them hard. Taking the Brutal modifier like with the Wolves will increase your Critical Strike chance, which is essential for taking advantage of the Spirit Boon that lets your crits lessen cooldowns, and you can also invest in Scythe Talons Spirit Boon to further increase your Critical Strike chance.Ĭompanion Skill 3 - Ravens (Ferocious Ravens) The next Companion you should seek to summon is the Poison Creeper, which will handle all of your Area of Effect needs by strangling, poisoning, and holding enemies in place while your wolves tear them to pieces along with your Storm Strike and Tornado. You can start in any order you wish, but we recommend getting the Wolves first as they can help with sustained single-target damage to start taking down enemies quickly while you assist with Storm Strike to take out multiple foes.īy taking the Brutal Wolf Pack modifier, your crits will not only hasten cooldowns, but also make your wolves fight faster and harder as a two-for-one bonus!Ĭompanion Skill 2 - Poison Creeper (Brutal Poison Creeper) Having so many summons may seem dangerous, but when you take the Packleader Spirit Boon, it will reset the cooldowns of your summons fairly quickly, letting you take out allies again and again. Once you hit level 15 and start the side quest to gain Spirit Bonding, you can now start allocating points to each of the three companions you'll be summoning. Since you won't need Spirit as much as other builds, taking the Preserving modifier skill will help out more by increasing your rate of attack alongside your animal allies.Ĭompanion Skill 1 - Wolves (Brutal Wolf Pack) It's one of the best ways to stay in the fight while letting your animals become the main source of damage, while making sure you can still assist on the front-lines without dying. Since you'll be focusing on less core or spirit skills once you gain your Companions, you should instead focus on a self-healing skill like Blood Howl. By choosing the Innate modifier skill, you'll also be able to use enemy aggression to your advantage by making any who attack you vulnerable when you push them away, letting your allies mop them up even faster.ĭefensive Skill 2 - Blood Howl (Preserving Blood Howl)
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